![]() ODST is essentially just one string of battles followed by another, and while gameplay is important, it didn’t feel like the story tied events together in a satisfying manner. The story itself also leaves a lot to be desired, since nothing really happens until you reach the ending chapters. ![]() There is one super interesting character introduced towards the end of the game that I instantly fell in love with, but they have very little screen time and left me with more questions than answers, which is a bit disappointing since I don’t think any of these characters show up again in other Halo media. Unlike Halo: Reach which had a more nuanced and emotional angle to its cast of characters, every ODST in this game feels like the comedy relief character, which makes it hard to grow attached to them. These segments of the game lead directly into flashback missions where you play as the other ODSTs to find out what happened in the immediate vicinity and where your squad member went to afterwards.ĭespite having some strong voice talent in the form of Nolan North and Nathan Fillion, the ODST members feel like the same generic military “dude bros” you encounter as random NPC’s in other games. As the Rookie, you explore the city and look for signs of your team, often finding the aftermath of a battle, or a trail of breadcrumbs left behind by a squad member. While Halo 2 had you alternating between the perspective of Master Chief and the Arbiter, ODST has you jumping between four different characters in a non-linear fashion. One of the ways ODST tries to differentiate itself from other Halo games is the way it tells its story. ![]() Playing as a new ODST Rookie, you’re sent in with the rest of the ODSTs to secure the city and eliminate any invaders, but when the enemy capital ship jumps into slipspace and causes a city wide explosion, your team is separated and you must venture out to find them. These Orbital Drop Shock Troopers aren’t as powerful as the heavily armored and genetically modified Spartans like the Master Chief, but they’re a noticeable step up from the basic marines that fill out the UNSC ranks. The Covenant have initiated an assault on the African city of New Mombasa, forcing the United Nations Space Command (UNSC) to send in the ODSTs to retaliate. Halo 3: ODST is set during the invasion of Earth from the opening chapters of Halo 2. Regardless, the game still looks good, runs smoothly, and doesn’t suffer from any visual or performance hiccups, which is always a good thing. This version runs at 1080p 60fps and looks and runs pretty great, although it doesn’t necessarily meet the updated visuals of the Anniversary Editions of the first two games. This review is based on the version of Halo 3: ODST featured in The Master Chief Collection, although I’m fairly certain my thoughts will also extend to the original Xbox 360 release. ODST also differs greatly from other entries in the Halo universe, although it turns out that’s not always a good thing. ODST is a spin-off of that takes place during and after the Covenant invasion of Earth in Halo 2, and due to its much shorter length I’m curious if it was originally designed as a DLC before becoming its own game, similar to Uncharted: The Lost Legacy on PlayStation 4. This is one of the only Halo games I hadn’t played before, so while the nostalgia trip of playing the other titles has been a great experience, I was beyond excited to jump into a Halo adventure that would be new to me. I’ve been enjoying replaying the Halo franchise over the past few months, but I’ve been especially looking forward to Halo 3: ODST. Available On: PC, Xbox One, Xbox Series X|S
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