Project all fails to execute, or executes slower than usual.At maximum setting, this effectively disables the feature. Larger values = slower activation of sticky keys.Smaller values = faster activation of sticky keys.Preferences > Interface > Click > Sticky Keys Activation Timer.NewĪdded a new preferences slider to control the timed activation of the Sticky Keys feature: ![]() This update provides important fixes and includes a quality of life enhancement. Preferences > Interface > Click > Use Sticky Keys has been added.This update changes the Sticky Hotkeys feature in response to user feedback. MaskRect and Mask Square strokes no longer shrink when used.LIVE Boolean Show Issues will now display correct results when used on meshes created with the Folder>Make Boolean option.Decimation Master progress bar is now displaying properly.Eliminating spikes in geometry when using layers + triangles + crease.DragRect stroke works as expected in 2.5D mode.Crease Lvl will be retained when making adjustments to the mesh with ZModeler.Using the Gizmo on 3D primitives now works as expected.Double option for Arrow3d primitive now updates the mesh.Selection Marquee is now as accurate as with previous versions.The “As Line” brush curve mode now works as expected.Fixed stability issues related to NanoMesh.Projects with active Gizmo Deformers will now load properly.Deleting the first curve when using brushes with Curve Mode enabled will no longer produce unexpected results.ZIntensity / RGB / Draw Size values not being stored when typing in the values.Keyboard value entry in sliders when CTRL or SHIFT key is pressed.Raytracing AO default Samples slider will be set to 256 by default.With this change, ZModeler will not show the default included mesh in order to conserve space. The IMM Selector will only be shown if the brush has more than one mesh.The Brush Modifiers slider to show values from -100 to 100.The default ZModeler welding tolerance to be 5.The Material Diffuse and Specular sliders updated to high exponential (in order to increase accuracy when using small values).Stored Undo History will now display a red bar when the undo is stored on a SubTool that is not the selected SubTool.Decimation Master has been improved to handle decimating meshes up to 100 million polygons.GoZ has been updated to work with 3DSMAX 2022. ![]() GoZ has been updated to work with Maya 2022.PolyGroup color ID Assignment improved.SpotLight will no longer readjust all images when adding more images.Set lasso Stroke “Smoothness” to zero by default (to allow for improved accuracy).Curve Tube and Curve Tube Snap brushes can now support gradient PolyPaint color.These brushes are perfect for drawing out hair cards for games or creating a ribbon. Curve Flat and Curve Flat Snap brushes have been added.This will allow the user to select a few faces of a PolyGroup and grow the selection to only the polygons that contain the same polygroup. When on, DynaMesh will automatically increase resolution for smaller objects. When off, ZBrush will use classic skinning for DynaMesh operations. A dot has been added to DynaMesh Resolution, offering a different skinning mode.This version includes updates that affect the ZBrush experience, as well as introducing new features: New SliceRect and TrimRect brushes now work as they did in previous versions. ![]()
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